Blasters |
|
|
Blaster is a term that can be used interchangeably with the term "laser" for everyday conversation. Regardless, blasters and lasers are particle beam weapons, which fire a "bolt" of energy. The designs of blasters are a fair bit older than that of lasers, becoming less common in newer ships. With their design, blasters have high fire cycle rates, enabling them to multifire, a mode of fire in which the rate of discharge is increased at the cost of accuracy. Blasters, because they are weaker than laser of similar size, are limited to starfighters.
Among the oldest and most venerable of blaster technology is the triple blaster, which dates back to the old, old days of the Old Republic. It works by using three separate blasters connected to the same targeting system, often found in coordinated sets of two or four, to fire simultaneously on a target. No company still mass produces them, and by the Rise of the Empire, triple blasters become exceedingly rare.
An updated version of blaster technology is the autoblaster, a modern redesign. Designed for the B-wing fighter, it has an even higher rate of fire than other blasters, but is not available to other models until after the Battle of Endor.
Blasters are allowed on civilian vessels except for heavy blaster cannons during the Rise of the Empire, when they are restricted to corporations through the purchase of Imperial licenses.
The most common manufacturer of blasters during the films is BlasTech, which among other lines has a contract with both the Imperial Military and the Rebellion. It also manufactures the Protector civilian fighter-grade blaster line.
|
|
|
|